How to import C-more Micro Graphics and Objects
Individual Graphics:
Right click the graphic and save the .BMP file to your hard disk. Then, with the "Library" tab selected on the "Object List" Pane, click the small right arrow. Select either "Add Graphic to Library" and browse to the file on your disk to import it.
Individual Objects:
Right click an object and "save target as", to download the objects you want. Make sure you select "Save as type - All Files" as shown in the screen capture below when you save the files. Save the .olb files directly into the following folder on your PC:
\Program Files\AutomationDirect\C-more\user object.
The objects will then appear in the "user library" within the programming software.
Import a group of objects, graphics or sounds:
Download multiple objects to a folder on your programming computer called "User Object", or download multiple graphics to a folder called "User Graphic", or download multiple sounds to a folder called "User Sound". Then select "File/Import/Library" from the pull down menu. In the Import Library dialog box, browse to the location of the folders. Use the "All select" check box to import all of the objects, sounds, or graphics in the selected folders.
Sounds:
Right click and "Save Target As" to save these .wav files to your hard drive. Within the C-more programming software click the small triangle in the upper corner of the library tab on the object list, and select "Add Sound to Library" and select the files to add them to your library.
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